Variance: Addia is a living weapon. Her arsenal of combat maneuvers is decidedly superb, with the ability to mimic and permanently retain any fighting style. She also possesses the psychic ability to alter people’s thoughts: changing emotions, causing misdirection, or planting memories. Xero enhanced her ability from having to touch her victim to only glancing to be effective. Addia can also mimic the behavior of land animals and insects, which she infuses in her martial discipline.
Weapon: Any object serves as a weapon for Addia.